- Camaraderie is the first and foremost rule. We’re all here to have fun for a good cause. Be friendly.
- Outside alcohol is not permitted. Support the cause by purchasing beverages on site.
- The winner of a coin toss will determine which goal to defend. Teams will switch goals after first half.
- All players must wear helmets and hockey skates. Protective equipment is optional but highly recommended.
- No goalies, goalie equipment or sticks permitted.
- Rink Monitors may call infractions or eject a player. Rink Monitor decisions are final.
- All infractions such as tripping, hooking, slashing, and body contact and elbowing will result in a change of puck possession.
- All major infractions such as fighting, swearing, intent to injure, and abuse of participant or official will automatically result in ejection of that player/players immediately from the tournament.
- No checking is allowed.
- No slapshots allowed.
- Players cannot fall or lay on the ice in an effort to protect the goal area.
- Goaltending is not allowed. A player may not patrol, “camp out” or remain stationary in the crease area and act as a goaltender. A defender may deflect the puck in the crease area, but the defender must do so while continuing to move through the crease area. The crease area is defined as an imaginary box extending out four feet from the outside corners of the goal.
- Contacting the puck with a stick above the waist will result in a loss of possession.
- Saucer passes (i.e. pucks that are lifted low, below the knee) are acceptable.
- If a puck goes out of bounds, the last team to touch it loses possession. During restart, the defender must give his opponent 2-stick lengths of space.
- There are no off-sides or icing calls.
- Setting picks in offensive zone is not allowed.
- Goals must be scored from the attacking side of center ice.
- Rink Monitors will call out the score after each goal. This includes goals scored by players. (There is one rink monitor and many players, helping the rink monitor is encouraged)
- Teams must give their opponents 1/2 ice after a goal is scored.
- Games will be composed of two 11-minute halves with a 3-minute halftime.
- Pool Play games can end in a tie. However, if playoff games end in a tie, the play will move to sudden death format
- All games are running-time and substitutions can be made during play (“on-the-fly”) or while a puck is being retrieved. There is no stoppage of play after a goal is scored, or after a penalty is awarded. It is up to each team to ensure that there are only three players on the ice.
- Players can only play on one team.
- Games start and stop on the master horn, for every minute a team is late they will be penalized a goal.
- In the event of a forfeit during pool play of any division, the team who did not forfeit will receive a win and, for tie breaker purposes, will be assigned a 4 – 2 victory. These will be assigned at the conclusion of the pool play round when advancement is being determined.